Tuesday, June 2, 2015

Rook - Generations Combiner Wars cash Deluxe Action Figure

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Primary member of the Protectobots, Rook is also fresh out of Cybertronian Military Middle school, and he's a tank. Well, a powerful armored vehicle. But functionally they're a tank, the team's big hooligan. But a bruiser with a use tactics - if he has learned how to apply them in the field.

If you require a rescue behind enemy system or deep beneath battlefield debris, Rook can get it done. Any durabyllium super-alloy armor can hold up against punishing blasts and hold up within crushing weight, and his vast trickery knowledge can get him out of a jam.

Within reason, Rook is also big. There's only so much require stretch the Combiner Wars High quality format and stay compatible with almost. But he's definitely got the actual environment of bulkiness.

His helmet at the same time evokes an Ushanka, the Ruskies fur hat, and the chess chunk Rook is named for. Unlike The leader Bravo, who stayed close to Slingshot's palette, Rook keeps Groove's vivid base color but mirrors typically the red and gold accents in blue and silver- which controls him apart from his fellow red-tinged Protectobots.

His nonstandard hands enjoy sockets for his accessories for you to also interpret as blasters situation liked. He's also got a big rucksack. But it's pretty clean really.

Rook's head swivels fine, remember, though , barely tilts. The shoulders swivel front well and swing outwards with out any trouble, and the massive ball-joints have become reasonably strong. You can also use the modification joints in the shoulder to add of course shoulder range. The upper-arm turns work fine, and the elbows enjoy great range for a single joint.

The waist doesn't have a securing point like some, but turns quite well, with no backpack interference. Finally, the hips have great range on both the axes, but feel a little sensitive. The swivels are stiff- remember, though , that won't matter to Defensor. Finally, the knees flex to a full 75 degrees.

And unlike anything else into the line to date, Rook has feet articulation! The rocker ankles and large feet make Rook extra highly in a variety of poses. The only downside is precisely how incredibly hollow his lower legs have become.

Rook's not all that complex to remodel, but having to raise his rucksack out halfway and then transform others in the industry around it can make it feel a little bit more complex than it is. Everything discovering tabs together very well and does wonderful job of hiding all the golem parts.

A white and grey box with silver highlights, the other absolutely covered in 5mm terminals for the accessories. It's a much more worthwhile box with a claw on the topic and a turret on top, which fastens via a unique socket on the HandFootGun.

Rook has probably the best and also functional accessories of any High quality yet. His hydraulic claw ear canal into the end of his fists and makes for a neat look.

Any HandFootGun is a double missile launcher, and can either be shoulder wall mounted as such, or plugged into Rook's in...

... as a hand. The design team has stated that the idea is for Rook to create use of Combiner hands as kind of Hulk hands, and this works beautifully for you to aid solidify his status as Core Tank.

This may have you dreaming of Fastball Specials with the team's resident scrappy psycho Blades, but sadly Rook's hips and elbows just will up to that challenge.

Converting Rook to a Leg from Vehicle Application is really just a matter of pulling back the highest of the vehicle and transforming your feet as if for Robot Mode. In addition to the voila! VERY chunky leg. Still compact! It pairs with the skinny Blades better than you'd expect, in any case.

From Robot Mode, you just rework the upper body as if for Vehicle Application, lock down the backpack, pinch typically the legs together and add the in. It's just as bulky as an upper arm . as it was a leg. Sadly typically the hollowness of Rook's legs features through in this mode too.

Rook is Excellent on the Figurereviews. com non-numeric ratings scale. He's the most posable Deluxe yet, he has fun instruments, and all his transformations are simple and easy fun. Stronger hips and hand would make things just about perfect. Eventhough less hollow legs would help you too.

Rook's comic is The Transformer repair #34, the issue where Alpha Trion recounts the adventures of Galvatron typically the Barbarian and his buddy Nova Number one on ancient Cybertron. That could've been its own miniseries, and maybe sooner or later it will be, if we're lucky. That has better art, if we're VERY lucky. It also doesn't feature Rook at all. Not that Rook has always been in more than two panels of a comic, yet.

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